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gtTextureFilterType
enum class : u32
Тип фильтрации текстуры.
enum class gtTextureFilterType : u32 {
PPP = 0, //< D3D11_FILTER_MIN_MAG_MIP_POINT
PPL = 0x1, //< D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR
PLP = 0x4, //< D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT
PLL = 0x5, //< D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR
LPP = 0x10, //< D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT
LPL = 0x11, //< D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR
LLP = 0x14, //< D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT
LLL = 0x15, //< D3D11_FILTER_MIN_MAG_MIP_LINEAR
Anisotropic = 0x55, //< D3D11_FILTER_ANISOTROPIC
};
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