gtTextureFilterType
enum class : u32
Тип фильтрации текстуры.
enum class gtTextureFilterType : u32 { PPP = 0, //< D3D11_FILTER_MIN_MAG_MIP_POINT PPL = 0x1, //< D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR PLP = 0x4, //< D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT PLL = 0x5, //< D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR LPP = 0x10, //< D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT LPL = 0x11, //< D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR LLP = 0x14, //< D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT LLL = 0x15, //< D3D11_FILTER_MIN_MAG_MIP_LINEAR Anisotropic = 0x55, //< D3D11_FILTER_ANISOTROPIC }; |