gtTextureFilterType
enum class : u32

Тип фильтрации текстуры.

enum class gtTextureFilterType : u32 {
	PPP	= 0,				//< D3D11_FILTER_MIN_MAG_MIP_POINT
	PPL	= 0x1,				//< D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR
	PLP	= 0x4,				//< D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT
	PLL	= 0x5,				//< D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR
	LPP	= 0x10,				//< D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT
	LPL	= 0x11,				//< D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR
	LLP	= 0x14,				//< D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT
	LLL	= 0x15,				//< D3D11_FILTER_MIN_MAG_MIP_LINEAR
	Anisotropic	= 0x55,		//< D3D11_FILTER_ANISOTROPIC
};